Full board and movement diagrams coming soon™
King
Rook
Bishop
Queen
rookSlides orthogonally until it reaches another piece.
or bishopSlides diagonally until it reaches another piece.
.Knight
Pawn
Amazon
queenMoves as a rook or bishop.
or knight(2,1) leaper.
.Chancellor
rookSlides orthogonally until it reaches another piece.
or knight(2,1) leaper.
.Cardinal
bishopSlides diagonally until it reaches another piece.
or knight(2,1) leaper.
.Hook-Mover
bishopSlides diagonally until it reaches another piece.
, but at any point during the move, it may turn 90° in either direction and continue its move.Lance
rookSlides orthogonally until it reaches another piece.
, but only forward. Promotes to rookSlides orthogonally until it reaches another piece.
upon reaching the back rank.Knightmare
knight(2,1) leaper.
rider.Empress
queenMoves as a rook or bishop.
, but at any point during the move, it may change direction and continue its move (it cannot return to previously crossed squares).General
kingMoves one square in any direction.
, but can also swap with the kingMoves one square in any direction.
if it is within two squares.Pao
rookSlides orthogonally until it reaches another piece.
, but can only capture if an intervening piece is jumped over. (Cannon in xianqi)Vao
bishopSlides diagonally until it reaches another piece.
, but can only capture if an intervening piece is jumped over.Leo
paoMoves as a rook, but can only capture if an intervening piece is jumped over. (Cannon in xianqi)
or vaoMoves as a bishop, but can only capture if an intervening piece is jumped over.
Mage
knight(2,1) leaper.
, and gives all pieces next to it the ability to move/capture as a knight(2,1) leaper.
.Cobra
Camel
Zebra
Giraffe
Kangaroo
Lion
kingMoves one square in any direction.
two times (this allows it to pass a turn or capture without moving). It can also jump to any square within 2 kingMoves one square in any direction.
moves.Dragon
rookSlides orthogonally until it reaches another piece.
or lionMoves as a king two times (this allows it to pass a turn or capture without moving). It can also jump to any square within 2 king moves.
.Imitator
queenMoves as a rook or bishop.
, but can only capture pieces threatening it (this includes pieces that are not capturable with a queenMoves as a rook or bishop.
move). Imitators cannot capture other Imitators.Chariot
queenMoves as a rook or bishop.
, but it can cause an orthogonally adjacent piece to move with it, capturing the enemy piece the ‘tag-along’ piece lands on. It itself cannot capture.Elephant
Chameleon
kingMoves one square in any direction.
, the chameleonMoves as whatever piece the opponent most recently moved. If that piece was a king, the chameleon has no royal power. If that piece was a piece was a pawn that was promoted, the chameleon moves as a pawn.
has no royal power. If that piece was a piece was a pawnMoves (but not captures) one square forward, or captures one square diagonally forward. Can move up to three squares forward on its first move.
that was promoted, the chameleonMoves as whatever piece the opponent most recently moved. If that piece was a king, the chameleon has no royal power. If that piece was a piece was a pawn that was promoted, the chameleon moves as a pawn.
moves as a pawnMoves (but not captures) one square forward, or captures one square diagonally forward. Can move up to three squares forward on its first move.
.Ace
kingMoves one square in any direction.
, but if it can manage to either capture ten non-pawnMoves (but not captures) one square forward, or captures one square diagonally forward. Can move up to three squares forward on its first move.
pieces or the empressMoves as a queen, but at any point during the move, it may change direction and continue its move (it cannot return to previously crossed squares).
, it promotes to a jokerMoves as a knightmare, but at any point during the move, it may change direction and continue its move (it cannot return to previously crossed squares).
.Joker
knightmareMoves as a knight rider.
, but at any point during the move, it may change direction and continue its move (it cannot return to previously crossed squares).Jack
kingMoves one square in any direction.
moves, but can wrap around the vertical edges as if the board were a cylinder.Trebuchet
elephantMoves one square in any direction even if the square is currently occupied. If it moves into an occupied square it pushes against the other piece and forces it into the next square in the line If there is more than one piece in a line, then the whole line of pieces is moved If a piece is moved off the board it is captured.
. In addition, it can launch any piece orthogonally adjacent up to five squares forward.Ghoul
ghoulMoves to any unoccupied square on the board. If the ghoul is captured, the capturing piece is also captured.
is captured, the capturing piece is also captured.Gryphon
kingMoves one square in any direction.
moves. If an enemy piece is exactly three squares away (orthogonally or diagonally), the gryphonMoves anywhere within 2 king moves. If an enemy piece is exactly three squares away (orthogonally or diagonally), the gryphon may push that piece away from itself as far as possible, with a maximum push distance of three squares.
may push that piece away from itself as far as possible, with a maximum push distance of three squares.